ZaStoGram/TMessagesProj/jni/tgnet/Defines.h
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Качать через туннель параллельно и не отключать туннель после заморозки
ТСПУ замораживает каждое соединение с Cloudflare примерно после 16 КБ,
поэтому части по 8 КБ по одной за раз шли очень медленно.

- Через туннель до 8 запросов сразу, по кругу на разных соединениях
  загрузки; DOWNLOAD_CONNECTIONS_COUNT поднят до 8. Каждое соединение
  несёт одну часть и заменяется до заморозки.
- Туннель подавляется только если после upgrade не пришло ничего: раньше
  три заморозки отправляли медиа DC1/DC5 в прямой TCP, который сеть режет
  целиком, и ничего не грузилось по две минуты. Туннель считается рабочим
  после 6 КБ.
- Ротации туннеля пишутся одной сводной строкой wss_tunnel_rotated вместо
  двух строк на каждую часть.
2026-09-25 15:33:58 +03:00

233 lines
8.2 KiB
C++

/*
* This is the source code of tgnet library v. 1.1
* It is licensed under GNU GPL v. 2 or later.
* You should have received a copy of the license in this archive (see LICENSE).
*
* Copyright Nikolai Kudashov, 2015-2018.
*/
#ifndef DEFINES_H
#define DEFINES_H
#include <functional>
#include <list>
#include <limits.h>
#include <memory>
#include <sstream>
#include <string>
#include <inttypes.h>
#include "ByteArray.h"
#define USE_DEBUG_SESSION false
#define READ_BUFFER_SIZE 1024 * 1024 * 2
//#define DEBUG_VERSION
#define PFS_ENABLED 1
#define DEFAULT_DATACENTER_ID INT_MAX
#define DC_UPDATE_TIME 60 * 60
#define TEMP_AUTH_KEY_EXPIRE_TIME 24 * 60 * 60
#define PROXY_CONNECTIONS_COUNT 4
// ZaStoGram: 8 so that a DC behind the throttled tunnel can fetch parts over
// parallel short-lived connections (FileLoadOperation TUNNEL_PARALLEL_REQUESTS).
#define DOWNLOAD_CONNECTIONS_COUNT 8
#define UPLOAD_CONNECTIONS_COUNT 4
// Stream classes of the WEB proxy carrier; must match WebProxyFlow.CLASS_*.
#define WEB_PROXY_STREAM_CLASS_INTERACTIVE 0
#define WEB_PROXY_STREAM_CLASS_DOWNLOAD 1
#define WEB_PROXY_STREAM_CLASS_UPLOAD 2
// A -404 on a WEB proxy stream is as likely to come from the relay hop being
// reset as from the server having lost our temporary key. Recreating the key
// is expensive, so the first -404 only reconnects; a second one before any
// reply decrypts is believed.
#define WEB_PROXY_KEY_NOT_FOUND_STRIKES 2
// MT_PROXY_STARTUP_* handshake fanout limits live in mtproxy/MtProxyOptions.h
#define CONNECTION_BACKGROUND_KEEP_TIME 10000
#define MAX_ACCOUNT_COUNT 5
#define USE_DELEGATE_HOST_RESOLVE
#define USE_IPV4_ONLY 0
#define USE_IPV6_ONLY 1
#define USE_IPV4_IPV6_RANDOM 2
#define NETWORK_TYPE_MOBILE 0
#define NETWORK_TYPE_WIFI 1
#define NETWORK_TYPE_ROAMING 2
class TLObject;
class TL_error;
class Request;
class TL_message;
class TL_config;
class NativeByteBuffer;
class Handshake;
class ConnectionSocket;
typedef std::function<void(TLObject *response, TL_error *error, int32_t networkType, int64_t responseTime, int64_t msgId, int32_t dcId)> onCompleteFunc;
typedef std::function<void()> onQuickAckFunc;
typedef std::function<void()> onWriteToSocketFunc;
typedef std::function<void()> onRequestClearFunc;
typedef std::function<void()> onRequestCancelDoneFunc;
typedef std::function<void(int64_t messageId)> fillParamsFunc;
typedef std::function<void(int64_t requestTime, const std::string &diagnostic)> onRequestTimeFunc;
typedef std::list<std::unique_ptr<Request>> requestsList;
typedef requestsList::iterator requestsIter;
typedef struct NetworkMessage {
std::unique_ptr<TL_message> message;
bool invokeAfter = false;
bool needQuickAck = false;
bool forceContainer = false;
int32_t requestId;
} NetworkMessage;
enum ConnectionType {
ConnectionTypeGeneric = 1,
ConnectionTypeDownload = 2,
ConnectionTypeUpload = 4,
ConnectionTypePush = 8,
ConnectionTypeTemp = 16,
ConnectionTypeProxy = 32,
ConnectionTypeGenericMedia = 64
};
enum TcpAddressFlag {
TcpAddressFlagIpv6 = 1,
TcpAddressFlagDownload = 2,
TcpAddressFlagO = 4,
TcpAddressFlagCdn = 8,
TcpAddressFlagStatic = 16,
TcpAddressFlagTemp = 2048
};
enum ConnectionState {
ConnectionStateConnecting = 1,
ConnectionStateWaitingForNetwork = 2,
ConnectionStateConnected = 3,
ConnectionStateConnectingViaProxy = 4
};
enum EventObjectType {
EventObjectTypeConnection,
EventObjectTypeTimer,
EventObjectTypePipe,
EventObjectTypeEvent,
EventObjectTypeWssPool
};
enum FileLoadState {
FileLoadStateIdle,
FileLoadStateDownloading,
FileLoadStateFailed,
FileLoadStateFinished
};
enum FileLoadFailReason {
FileLoadFailReasonError,
FileLoadFailReasonCanceled,
FileLoadFailReasonRetryLimit
};
enum HandshakeType {
HandshakeTypePerm,
HandshakeTypeTemp,
HandshakeTypeMediaTemp,
HandshakeTypeCurrent,
HandshakeTypeAll
};
class TcpAddress {
public:
std::string address;
int32_t flags;
int32_t port;
std::string secret;
TcpAddress(std::string addr, int32_t p, int32_t f, std::string s) {
address = addr;
port = p;
flags = f;
secret = s;
}
};
typedef std::function<void(std::string path)> onFinishedFunc;
typedef std::function<void(FileLoadFailReason reason)> onFailedFunc;
typedef std::function<void(float progress)> onProgressChangedFunc;
typedef struct ConnectiosManagerDelegate {
virtual void onUpdate(int32_t instanceNum) = 0;
virtual void onSessionCreated(int32_t instanceNum) = 0;
virtual void onConnectionStateChanged(ConnectionState state, int32_t instanceNum) = 0;
virtual void onProxyConnectionStageChanged(int32_t instanceNum, std::string diagnostic, std::string endpointKey, std::string probeKey, std::string origin, std::string socketRole, int32_t activationGeneration, int32_t suggestedReconnectHoldMs) = 0;
virtual void onUnparsedMessageReceived(int64_t reqMessageId, NativeByteBuffer *buffer, ConnectionType connectionType, int32_t instanceNum) = 0;
virtual void onLogout(int32_t instanceNum) = 0;
virtual void onUpdateConfig(TL_config *config, int32_t instanceNum) = 0;
virtual void onInternalPushReceived(int32_t instanceNum) = 0;
virtual void onBytesSent(int32_t amount, int32_t networkType, int32_t instanceNum) = 0;
// A media DC switched to the Cloudflare tunnel; file loads should use small parts.
virtual void onDatacenterTunneled(int32_t datacenterId, int32_t instanceNum) {}
virtual void onBytesReceived(int32_t amount, int32_t networkType, int32_t instanceNum) = 0;
virtual void onRequestNewServerIpAndPort(int32_t second, int32_t instanceNum) = 0;
virtual void onProxyError(int32_t instanceNum) = 0;
virtual bool isHostResolveNegativeCached(std::string domain, int32_t instanceNum) = 0;
virtual void getHostByName(std::string domain, int32_t instanceNum, ConnectionSocket *socket) = 0;
virtual int32_t getInitFlags(int32_t instanceNum) = 0;
virtual void onPremiumFloodWait(int32_t instanceNum, int32_t requestToken, bool isUpload) = 0;
virtual void onIntegrityCheckClassic(int32_t instanceNum, int32_t requestToken, std::string project, std::string nonce) = 0;
virtual void onCaptchaCheck(int32_t instanceNum, int32_t requestToken, std::string action, std::string key_id) = 0;
// WEB proxy loopback bridge (org.telegram.proxy.WebProxyTransport). The
// stream is named by the bridge port and the socket's local port.
virtual void onWebProxyStreamOpened(int32_t bridgePort, int32_t localPort, int32_t streamClass, int32_t instanceNum) = 0;
// WebProxyFlow.Decision JNI encoding: > 0 wait ((waitMs << 4) | reason),
// <= 0 fail (-reason).
virtual int64_t webProxyReceiveWait(int32_t bridgePort, int32_t localPort, int64_t waitStartedAt, int32_t instanceNum) = 0;
} ConnectiosManagerDelegate;
typedef struct HandshakeDelegate {
virtual void onHandshakeComplete(Handshake *handshake, int64_t keyId, ByteArray *authKey, int32_t timeDifference) = 0;
} HandshakeDelegate;
#define AllConnectionTypes ConnectionTypeGeneric | ConnectionTypeDownload | ConnectionTypeUpload
enum RequestFlag {
RequestFlagEnableUnauthorized = 1,
RequestFlagFailOnServerErrors = 2,
RequestFlagCanCompress = 4,
RequestFlagWithoutLogin = 8,
RequestFlagTryDifferentDc = 16,
RequestFlagForceDownload = 32,
RequestFlagInvokeAfter = 64,
RequestFlagNeedQuickAck = 128,
RequestFlagUseUnboundKey = 256,
RequestFlagResendAfter = 512,
RequestFlagIgnoreFloodWait = 1024,
RequestFlagListenAfterCancel = 2048,
RequestFlagIsCancel = 32768,
RequestFlagFailOnServerErrorsExceptFloodWait = 65536
};
inline std::string to_string_int32(int32_t value) {
char buf[30];
int len = sprintf(buf, "%d", value);
return std::string(buf, (uint32_t) len);
}
inline std::string to_string_uint64(uint64_t value) {
char buf[30];
int len = sprintf(buf, "%" PRIu64, value);
return std::string(buf, (uint32_t) len);
}
inline int32_t char2int(char input) {
if (input >= '0' && input <= '9') {
return input - '0';
} else if (input >= 'A' && input <= 'F') {
return (char) (input - 'A' + 10);
} else if (input >= 'a' && input <= 'f') {
return (char) (input - 'a' + 10);
}
return 0;
}
#endif