315 lines
7.9 KiB
C++
315 lines
7.9 KiB
C++
// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#pragma once
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#include "ui/rp_widget.h"
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#include "ui/effects/animations.h"
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#include "base/object_ptr.h"
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#include "base/flags.h"
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#include <optional>
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namespace Window {
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class SectionMemento;
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struct SectionShow;
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} // namespace Window
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namespace style {
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struct Box;
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} // namespace style
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namespace Ui {
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class BoxContent;
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enum class LayerOption {
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CloseOther = (1 << 0),
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KeepOther = (1 << 1),
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ShowAfterOther = (1 << 2),
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};
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using LayerOptions = base::flags<LayerOption>;
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inline constexpr auto is_flag_type(LayerOption) { return true; };
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class Show;
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using ShowPtr = std::shared_ptr<Show>;
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using ShowFactory = Fn<ShowPtr()>;
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// Delegate the BoxLayerWidget queries for higher-level layer-stack concerns:
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// style overrides, nested box showing, layer hiding, popup outer container.
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// Implemented by LayerStackWidget for embedded usage and by standalone
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// controllers that want to show each box as its own top-level window.
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class LayerStackDelegate {
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public:
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virtual ~LayerStackDelegate() = default;
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[[nodiscard]] virtual const style::Box *boxStyleOverride() const {
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return nullptr;
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}
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[[nodiscard]] virtual const style::Box *boxStyleOverrideLayer() const {
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return nullptr;
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}
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virtual void showBox(
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object_ptr<BoxContent> box,
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LayerOptions options,
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anim::type animated) = 0;
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virtual void hideLayers(anim::type animated) = 0;
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[[nodiscard]] virtual ShowFactory showFactory() = 0;
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// Returned by BoxLayerWidget::outerContainer() unless null — then the
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// BoxLayerWidget returns its own parent (or itself when standalone).
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[[nodiscard]] virtual QPointer<QWidget> layerOuterContainer() {
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return nullptr;
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}
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// Size of the outer container the box positions within. Used by
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// BoxLayerWidget to cap the box's real height. nullopt = use
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// parentWidget()->size() (or no cap if no parent).
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[[nodiscard]] virtual std::optional<QSize> layerOuterSize() {
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return std::nullopt;
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}
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// When true, the BoxLayerWidget centers / repositions itself within
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// its parent on setDimensions / parentResized. When false (standalone
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// mode) the box only resizes itself to its natural size and the
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// outer container (e.g. a SeparatePanel wrapper) follows it.
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[[nodiscard]] virtual bool centerWithinOuter() {
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return true;
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}
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// When true, BoxLayerWidget treats mouse presses in its title area
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// (excluding top buttons) as a window drag — calls startSystemMove()
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// on its containing top-level QWindow.
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[[nodiscard]] virtual bool dragByTitle() {
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return false;
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}
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};
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class LayerWidget : public RpWidget {
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public:
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using RpWidget::RpWidget;
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virtual void parentResized() = 0;
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virtual void showFinished() {
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}
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void setInnerFocus();
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bool setClosing() {
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if (!_closing) {
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_closing = true;
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closeHook();
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return true;
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}
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return false;
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}
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bool overlaps(const QRect &globalRect);
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void setClosedCallback(Fn<void()> callback) {
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_closedCallback = std::move(callback);
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}
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void setResizedCallback(Fn<void()> callback) {
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_resizedCallback = std::move(callback);
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}
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virtual bool takeToThirdSection() {
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return false;
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}
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virtual bool showSectionInternal(
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not_null<::Window::SectionMemento*> memento,
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const ::Window::SectionShow ¶ms) {
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return false;
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}
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virtual bool closeByOutsideClick() const {
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return true;
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}
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virtual bool closeByBackButton() {
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closeLayer();
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return true;
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}
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[[nodiscard]] virtual crl::time animationDuration() const {
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return 0;
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}
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void closeLayer() {
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if (const auto callback = base::take(_closedCallback)) {
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callback();
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}
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}
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protected:
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void mousePressEvent(QMouseEvent *e) override;
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void resizeEvent(QResizeEvent *e) override;
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bool focusNextPrevChild(bool next) override;
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virtual void doSetInnerFocus() {
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setFocus();
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}
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virtual void closeHook() {
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}
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private:
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bool _closing = false;
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Fn<void()> _closedCallback;
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Fn<void()> _resizedCallback;
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};
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class LayerStackWidget : public RpWidget, public LayerStackDelegate {
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public:
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LayerStackWidget(QWidget *parent, ShowFactory showFactory);
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void finishAnimating();
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rpl::producer<> hideFinishEvents() const;
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void setStyleOverrides(
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const style::Box *boxSt,
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const style::Box *layerSt);
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[[nodiscard]] const style::Box *boxStyleOverrideLayer() const override {
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return _layerSt;
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}
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[[nodiscard]] const style::Box *boxStyleOverride() const override {
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return _boxSt;
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}
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[[nodiscard]] ShowFactory showFactory() override {
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return _showFactory;
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}
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[[nodiscard]] QPointer<QWidget> layerOuterContainer() override {
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return this;
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}
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void showBox(
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object_ptr<BoxContent> box,
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LayerOptions options,
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anim::type animated) override;
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void showLayer(
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std::unique_ptr<LayerWidget> layer,
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LayerOptions options,
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anim::type animated);
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void showSpecialLayer(
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object_ptr<LayerWidget> layer,
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anim::type animated);
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void showMainMenu(
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object_ptr<LayerWidget> menu,
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anim::type animated);
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bool takeToThirdSection();
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bool canSetFocus() const;
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void setInnerFocus();
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bool contentOverlapped(const QRect &globalRect);
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void hideSpecialLayer(anim::type animated);
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void hideLayers(anim::type animated) override;
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void hideAll(anim::type animated);
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void hideTopLayer(anim::type animated);
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bool closeCurrentByBackButton();
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void setHideByBackgroundClick(bool hide);
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void removeBodyCache();
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// If you need to divide animated hideAll().
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void hideAllAnimatedPrepare();
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void hideAllAnimatedRun();
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bool showSectionInternal(
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not_null<::Window::SectionMemento*> memento,
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const ::Window::SectionShow ¶ms);
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bool layerShown() const;
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bool boxShown() const;
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[[nodiscard]] rpl::producer<bool> boxShownValue() const;
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const LayerWidget *topShownLayer() const;
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~LayerStackWidget();
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protected:
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void keyPressEvent(QKeyEvent *e) override;
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void mousePressEvent(QMouseEvent *e) override;
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void resizeEvent(QResizeEvent *e) override;
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private:
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void appendLayer(
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std::unique_ptr<LayerWidget> layer,
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anim::type animated);
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void prependLayer(
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std::unique_ptr<LayerWidget> layer,
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anim::type animated);
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void replaceLayer(
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std::unique_ptr<LayerWidget> layer,
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anim::type animated);
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void backgroundClicked();
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LayerWidget *pushLayer(
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std::unique_ptr<LayerWidget> layer,
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anim::type animated);
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void showFinished();
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void hideCurrent(anim::type animated);
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void closeLayer(not_null<LayerWidget*> layer);
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enum class Action {
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ShowMainMenu,
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ShowSpecialLayer,
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ShowLayer,
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HideSpecialLayer,
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HideLayer,
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HideAll,
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};
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template <typename SetupNew, typename ClearOld>
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bool prepareAnimation(
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SetupNew &&setupNewWidgets,
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ClearOld &&clearOldWidgets,
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Action action,
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anim::type animated,
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crl::time duration);
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template <typename SetupNew, typename ClearOld>
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void startAnimation(
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SetupNew &&setupNewWidgets,
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ClearOld &&clearOldWidgets,
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Action action,
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anim::type animated,
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crl::time duration = 0);
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void prepareForAnimation();
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void animationDone();
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void setCacheImages();
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void updateBoxShown();
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void clearLayers();
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void clearSpecialLayer();
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void initChildLayer(LayerWidget *layer);
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void updateLayerBoxes();
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void fixOrder();
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void sendFakeMouseEvent();
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void clearClosingLayers();
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LayerWidget *currentLayer() {
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return _layers.empty() ? nullptr : _layers.back().get();
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}
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const LayerWidget *currentLayer() const {
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return const_cast<LayerStackWidget*>(this)->currentLayer();
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}
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std::vector<std::unique_ptr<LayerWidget>> _layers;
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std::vector<std::unique_ptr<LayerWidget>> _closingLayers;
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object_ptr<LayerWidget> _specialLayer = { nullptr };
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object_ptr<LayerWidget> _mainMenu = { nullptr };
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class BackgroundWidget;
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object_ptr<BackgroundWidget> _background;
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ShowFactory _showFactory;
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const style::Box *_boxSt = nullptr;
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const style::Box *_layerSt = nullptr;
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bool _hideByBackgroundClick = true;
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rpl::event_stream<> _hideFinishStream;
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rpl::variable<bool> _boxShown = false;
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};
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} // namespace Ui
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