lib_ui/ui/ui_utility.cpp
Ilya Fedin a19c2911dd Revert "Add IsOverlapped method"
This reverts commit 50a0e7da64.
2026-07-03 00:15:49 +04:00

315 lines
8.5 KiB
C++

// This file is part of Desktop App Toolkit,
// a set of libraries for developing nice desktop applications.
//
// For license and copyright information please follow this link:
// https://github.com/desktop-app/legal/blob/master/LEGAL
//
#include "ui/ui_utility.h"
#include "base/platform/base_platform_info.h"
#include "ui/integration.h"
#include "ui/style/style_core.h"
#include <QtWidgets/QApplication>
#include <QtGui/QWindow>
#include <QtGui/QtEvents>
#include <QWheelEvent>
#include <array>
namespace Ui {
namespace {
constexpr auto kDefaultWheelScrollLines = 3;
constexpr auto kMagicScrollMultiplier = 2.5;
class WidgetCreator : public QWidget {
public:
static void Create(not_null<QWidget*> widget) {
volatile auto unknown = widget.get();
static_cast<WidgetCreator*>(unknown)->create();
}
};
void CreateWidgetStateRecursive(not_null<QWidget*> target) {
if (!target->testAttribute(Qt::WA_WState_Created)) {
if (!target->isWindow()) {
CreateWidgetStateRecursive(target->parentWidget());
WidgetCreator::Create(target);
}
}
}
void SendPendingEventsRecursive(QWidget *target, bool parentHiddenFlag) {
auto wasVisible = target->isVisible();
if (!wasVisible) {
target->setAttribute(Qt::WA_WState_Visible, true);
}
if (target->testAttribute(Qt::WA_PendingMoveEvent)) {
target->setAttribute(Qt::WA_PendingMoveEvent, false);
QMoveEvent e(target->pos(), QPoint());
QCoreApplication::sendEvent(target, &e);
}
if (target->testAttribute(Qt::WA_PendingResizeEvent)) {
target->setAttribute(Qt::WA_PendingResizeEvent, false);
QResizeEvent e(target->size(), QSize());
QCoreApplication::sendEvent(target, &e);
}
auto removeVisibleFlag = [&] {
return parentHiddenFlag
|| target->testAttribute(Qt::WA_WState_Hidden);
};
auto &children = target->children();
for (auto i = 0; i < children.size(); ++i) {
auto child = children[i];
if (child->isWidgetType()) {
auto widget = static_cast<QWidget*>(child);
if (!widget->isWindow()) {
if (!widget->testAttribute(Qt::WA_WState_Created)) {
WidgetCreator::Create(widget);
}
SendPendingEventsRecursive(widget, removeVisibleFlag());
}
}
}
if (removeVisibleFlag()) {
target->setAttribute(Qt::WA_WState_Visible, false);
}
}
} // namespace
bool AppInFocus() {
return QApplication::focusWidget() != nullptr;
}
bool InFocusChain(not_null<const QWidget*> widget) {
if (const auto top = widget->window()) {
if (auto focused = top->focusWidget()) {
return !widget->isHidden()
&& (focused == widget
|| widget->isAncestorOf(focused));
}
}
return false;
}
void SendPendingMoveResizeEvents(not_null<QWidget*> target) {
CreateWidgetStateRecursive(target);
SendPendingEventsRecursive(target, !target->isVisible());
}
void MarkDirtyOpaqueChildrenRecursive(not_null<QWidget*> target) {
target->resize(target->size()); // Calls setDirtyOpaqueRegion().
for (const auto child : target->children()) {
if (const auto widget = qobject_cast<QWidget*>(child)) {
MarkDirtyOpaqueChildrenRecursive(widget);
}
}
}
QPixmap GrabWidget(not_null<QWidget*> target, QRect rect, QColor bg) {
SendPendingMoveResizeEvents(target);
if (rect.isNull()) {
rect = target->rect();
}
auto result = QPixmap(rect.size() * style::DevicePixelRatio());
result.setDevicePixelRatio(style::DevicePixelRatio());
if (!target->testAttribute(Qt::WA_OpaquePaintEvent)) {
result.fill(bg);
}
{
QPainter p(&result);
RenderWidget(p, target, QPoint(), rect);
}
return result;
}
QImage GrabWidgetToImage(not_null<QWidget*> target, QRect rect, QColor bg) {
SendPendingMoveResizeEvents(target);
if (rect.isNull()) {
rect = target->rect();
}
auto result = QImage(
rect.size() * style::DevicePixelRatio(),
QImage::Format_ARGB32_Premultiplied);
result.setDevicePixelRatio(style::DevicePixelRatio());
if (!target->testAttribute(Qt::WA_OpaquePaintEvent)) {
result.fill(bg);
}
if (rect.isValid()) {
QPainter p(&result);
RenderWidget(p, target, QPoint(), rect);
}
return result;
}
void RenderWidget(
QPainter &painter,
not_null<QWidget*> source,
const QPoint &targetOffset,
const QRegion &sourceRegion,
QWidget::RenderFlags renderFlags) {
const auto visible = source->isVisible();
source->render(&painter, targetOffset, sourceRegion, renderFlags);
if (!visible) {
MarkDirtyOpaqueChildrenRecursive(source);
}
}
void ForceFullRepaint(not_null<QWidget*> widget) {
const auto refresher = std::make_unique<QWidget>(widget);
refresher->setGeometry(widget->rect());
refresher->show();
}
void ForceFullRepaintSync(not_null<QWidget*> widget) {
const auto wm = widget->testAttribute(Qt::WA_Mapped);
const auto wv = widget->testAttribute(Qt::WA_WState_Visible);
if (!wm) widget->setAttribute(Qt::WA_Mapped, true);
if (!wv) widget->setAttribute(Qt::WA_WState_Visible, true);
ForceFullRepaint(widget);
QEvent e(QEvent::UpdateRequest);
QGuiApplication::sendEvent(widget, &e);
if (!wm) widget->setAttribute(Qt::WA_Mapped, false);
if (!wv) widget->setAttribute(Qt::WA_WState_Visible, false);
}
void PostponeCall(FnMut<void()> &&callable) {
Integration::Instance().postponeCall(std::move(callable));
}
void SendSynteticMouseEvent(QWidget *widget, QEvent::Type type, Qt::MouseButton button, const QPoint &globalPoint) {
if (const auto windowHandle = widget->window()->windowHandle()) {
const auto localPoint = windowHandle->mapFromGlobal(globalPoint);
QMouseEvent ev(type
, localPoint
, localPoint
, globalPoint
, button
, type == QEvent::MouseButtonRelease
? QGuiApplication::mouseButtons() ^ button
: QGuiApplication::mouseButtons() | button
, QGuiApplication::keyboardModifiers()
, Qt::MouseEventSynthesizedByApplication
);
ev.setTimestamp(crl::now());
QGuiApplication::sendEvent(windowHandle, &ev);
}
}
QPixmap PixmapFromImage(QImage &&image) {
return QPixmap::fromImage(std::move(image), Qt::ColorOnly);
}
int WheelDirection(not_null<QWheelEvent*> e) {
// Only a mouse wheel is accepted.
constexpr auto step = static_cast<int>(QWheelEvent::DefaultDeltasPerStep);
const auto delta = e->angleDelta().y();
const auto absDelta = std::abs(delta);
if (absDelta != step) {
return 0;
}
return (delta / absDelta);
}
QPoint MapFrom(
not_null<QWidget*> to,
not_null<QWidget*> from,
QPoint point) {
return (to->window() != from->window())
? to->mapFromGlobal(from->mapToGlobal(point))
: to->mapFrom(to->window(), from->mapTo(from->window(), point));
}
[[nodiscard]] QRect MapFrom(
not_null<QWidget*> to,
not_null<QWidget*> from,
QRect rect) {
return { MapFrom(to, from, rect.topLeft()), rect.size() };
}
void SetGeometryAndScreen(
not_null<QWidget*> widget,
QRect geometry) {
if (const auto screen = QGuiApplication::screenAt(geometry.center())) {
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
widget->setScreen(screen);
#else // Qt >= 6.0.0
widget->createWinId();
widget->windowHandle()->setScreen(screen);
#endif // Qt < 6.0.0
}
widget->setGeometry(geometry);
}
QPointF ScrollDeltaF(not_null<QWheelEvent*> e, bool touch) {
const auto convert = [](QPointF point) {
return QPointF(
style::ConvertScaleExact(point.x()),
style::ConvertScaleExact(point.y()));
};
if (!e->pixelDelta().isNull()) {
return convert(e->pixelDelta())
* ((::Platform::IsWayland() && !touch)
? kMagicScrollMultiplier
: 1.);
}
return (convert(e->angleDelta()) * QApplication::wheelScrollLines())
/ float64(kPixelToAngleDelta * kDefaultWheelScrollLines);
}
QPoint ScrollDelta(not_null<QWheelEvent*> e, bool touch) {
return ScrollDeltaF(e, touch).toPoint();
}
std::optional<Qt::Orientation> ScrollDirectionLock::update(
Qt::ScrollPhase phase,
QPointF delta) {
const auto axis = [&] {
return (std::abs(delta.x()) > std::abs(delta.y()))
? Qt::Horizontal
: Qt::Vertical;
};
switch (phase) {
case Qt::NoScrollPhase:
reset();
return std::nullopt;
case Qt::ScrollBegin:
reset();
if (!delta.isNull()) {
_locked = axis();
}
return _locked;
case Qt::ScrollEnd:
return base::take(_locked);
default:
if (!_locked && !delta.isNull()) {
_locked = axis();
}
return _locked;
}
}
void ScrollDirectionLock::reset() {
_locked = std::nullopt;
}
QColor BlendColors(QColor color1, QColor color2, float64 ratio) {
const auto clampedRatio = std::clamp(ratio, 0.0, 1.0);
const auto invRatio = 1.0 - clampedRatio;
return QColor(
int(color1.red() * invRatio + color2.red() * clampedRatio),
int(color1.green() * invRatio + color2.green() * clampedRatio),
int(color1.blue() * invRatio + color2.blue() * clampedRatio),
int(color1.alpha() * invRatio + color2.alpha() * clampedRatio));
}
} // namespace Ui